Spline Laboratories
I build plugins and musical tools for audio companies.
Portfolio

Bogren Digital

Bogren Digital

Bogren Digital

Bogren Digital

Bogren Digital

Bogren Digital

Bogren Digital

Bogren Digital

Bogren Digital

Behringer

Record Games
DSP, user interfaces and application logic. I can build a product from the first prototype or work alongside your existing team.
Hardware character captured in software, using measured behavior and circuit knowledge. Models designed for the sound and the real-time budget.
VST3, AU and AAX on macOS and Windows. Build and test automation, signing, installers, copy protection, the whole nine yards.
Profiling, optimization and refactoring of existing products. Keeping your shipped plugins alive through host and OS updates.
Web services, telemetry and development tools. New ones, or integrations with what you already run.
About
I’m an independent audio software developer based in Denmark, working remotely with teams in Europe and North America.
I work directly with product teams, designers and audio specialists. That can mean taking a new idea through to a finished plugin, or joining an existing codebase to solve a particular problem.
“Bence is a brilliant engineer – dependable, process-oriented, and, above all, someone who takes initiative, always finding ways to automate and streamline. He’s a calm, collaborative presence who helped set Bogren Digital up for long-term success through well-organized code, smart automation, and faster releases. Any team would be lucky to have him.”

“It’s been a pleasure working with Bence on AIAIAI’s EQ Machine plugin. Communication and collaboration between Bence, myself and the graphics design team was seamless and always easy. The final product Bence developed feels very professional and user friendly. Prototypes and beta versions had nice built-in features to make testing and EQ design simple, always delivered on time. I look forward to working with playfultones on future plugins!”

“Bence was an absolute pleasure to work with – professional, communicative, and deeply committed to the success of the project. He consistently delivered above and beyond expectations, building features with care and precision while providing exceptional follow-up support. His technical expertise and proactive approach made collaboration effortless, and the final result was not only robust but elegantly designed for future growth.”

“Bence is an incredible engineer who combines deep expertise in audio development with an intuitive understanding of his clients’ needs. He took the time to understand my game’s requirements and built a robust, modular, and adaptable audio engine that could evolve iteratively along with the rest of the project.”

“Bence was a valuable member of my team at Music Tribe, where he significantly enhanced our audio plugin development with his expertise in programming, automation, and workflow optimization. His talent for code refactoring and modularization greatly improved our project’s architecture, and his team-oriented, humble nature contributed immensely to our collaborative success and positive work environment.”

Get in touch
A new product, an existing codebase, or a release that needs attention. What are you working on, and where could you use a hand?